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Farm co-creation high-voted proposals! Hybrid breeding and mutation guarantees are the most popular. Which one do you support most?

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Hello everyone, I'm Xiaodi from the game.

King's Farm has been online for less than half a year and has become one of the most popular entertainment modes in King of Glory in recent years. Many people have stopped playing ranked matches just to focus on farming in the farm. Therefore, the officials have specially launched a player co-creation activity for the farm mode. The submission phase has ended, and currently the voting phase is underway. Players can vote 5 times a day for their favorite proposals. Eventually, the planners will select 10 best suggestion awards from the approved proposals. Currently, the voting phase is nearing its end. I've looked through the proposals with the highest number of votes and will share the hot directions of this farm co-creation.

New Gameplay Directions

Among the highly voted new gameplay proposals, the top one is the crop hybrid breeding system. This proposal was also mentioned as an example by the officials in the co-creation announcement. The idea is to place two mature crops together for breeding, with a chance to produce new varieties, essentially adding a breeding layer on top of the existing mutation system.

It's not surprising that this direction has high support. After all, the core fun of the farm is collecting different varieties of crops. Hybrid breeding can multiply the number of crop varieties, greatly increasing the long-term motivation for farming, and also bring more surprises.

Another popular proposal is game item crops, allowing players to plant items such as skin shards, diamonds, and intimacy roses that directly affect game accounts. Once mature, they can actually be added to game assets. This direction was also mentioned in previous articles, mainly to attract more players who are not interested in the farm itself, making the connection between farming and ranked matches more direct.

However, this proposal is quite difficult to implement, involving the balance of the game economy. The number of items given by the officials must be motivating enough without excessively affecting the experience of normal players. It's a delicate balance to strike.

There is also the spirit treasure interaction proposal. Some players suggest making spirit treasures into pets in the farm, helping to take care of crops or even adding buffs, and also interacting with visiting friends' spirit treasures. This essentially connects the spirit treasure system with the farm system, which is a good idea.

Experience Optimization Directions

In terms of experience optimization, the first is to prevent accidental selling of valuable items. Currently, the farm's batch selling function is indiscriminate, mixing rare crops with ordinary ones, and players often accidentally sell them. Many players have suffered from this. The proposal suggests adding a secondary confirmation pop-up for hero crops and high-magnification mutated crops during batch selling. This change is not technically complex and does not affect game balance at all; it's purely an experience optimization.

Another highly demanded one is the mutation guarantee mechanism. Currently, mutation in the farm is purely based on probability. Some players get 840x mutations just by planting casually, while others have planted dozens of rounds without any reaction. Over time, the frustration builds up and they don't want to play anymore. So many people propose adding a mechanism that triggers a guaranteed mutation after a certain number of plantings or a certain duration. It doesn't have to be a top-tier result every time, but at least give players something to look forward to. This proposal hits the pain point. Whenever Xiaodi writes articles about the farm, many players complain about the low mutation probability and hope for this feature to be added.

So, which proposals do you think are better? Feel free to leave your thoughts~

That's all for the content. If you think it's good, feel free to give a like to support. If there's anything else you want to say, ask, or see, leave your comments and I'll check them all~

No game unknown, no matter unaware; I'm Xiaodi, let's chat freely!

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